BBGamelib.CCSpriteFrame.CCSpriteFrame C# (CSharp) Method

CCSpriteFrame() public method

public CCSpriteFrame ( string file ) : UnityEngine
file string
return UnityEngine
		public CCSpriteFrame(string file){
			_textureFilename = file;
			string ext = Path.GetExtension (file);
			if(ext!=null && ext.Length>0)
				file = file.Replace (ext, "");
			Sprite s = Resources.Load<Sprite> (file);
			NSUtils.Assert (s!=null, "Sprite {0} not found!", file);
			init(s);
		}

Same methods

CCSpriteFrame::CCSpriteFrame ( Sprite spt ) : UnityEngine
CCSpriteFrame::CCSpriteFrame ( Sprite spt, Vector2 originalSize, Vector2 offset, bool isRoated ) : UnityEngine