protected override void initWithGear (CCFactoryGear gear)
{
base.initWithGear (gear);
_gear.gameObject.name = "Sprite";
_gear.gameObject.transform.localPosition = Vector3.zero;
// _gear.gameObject.transform.localScale = new Vector3 (1, 1, 1);
_content = new CCSpriteContent ();
_content.gameObject.transform.parent = gameObject.transform;
// _content.renderer.sortingOrder = 1;
}