private MakeGLMatrix ( float &glMatrix, |
||
glMatrix | float | |
m | ||
return | void |
private void MakeGLMatrix( ref float[] glMatrix, Matrix4 m )
{
int x = 0;
for ( int i = 0; i < 4; i++ )
{
for ( int j = 0; j < 4; j++ )
{
glMatrix[ x ] = m[ j, i ];
x++;
}
}
}