Axiom.RenderSystems.OpenGL.GLCopyingRenderTexture.GLCopyingRenderTexture C# (CSharp) Method

GLCopyingRenderTexture() public method

public GLCopyingRenderTexture ( GLCopyingRTTManager manager, string name, Axiom.RenderSystems.OpenGL.GLSurfaceDesc target, bool writeGamma, int fsaa ) : System
manager GLCopyingRTTManager
name string
target Axiom.RenderSystems.OpenGL.GLSurfaceDesc
writeGamma bool
fsaa int
return System
		public GLCopyingRenderTexture( GLCopyingRTTManager manager, string name, GLSurfaceDesc target, bool writeGamma, int fsaa )
			: base( name, target, writeGamma, fsaa )
		{
		}
GLCopyingRenderTexture