public GLCopyingRenderTexture ( |
||
manager | ||
name | string | |
target | Axiom.RenderSystems.OpenGL.GLSurfaceDesc | |
writeGamma | bool | |
fsaa | int | |
Résultat | System |
public GLCopyingRenderTexture( GLCopyingRTTManager manager, string name, GLSurfaceDesc target, bool writeGamma, int fsaa )
: base( name, target, writeGamma, fsaa )
{
}