Axiom.Core.SceneNode.dispose C# (CSharp) Method

dispose() protected method

protected dispose ( bool disposeManagedResources ) : void
disposeManagedResources bool
return void
		protected override void dispose( bool disposeManagedResources )
		{
			if ( disposeManagedResources )
			{
				foreach ( MovableObject item in objectList )
				{
					item.NotifyAttached( null );
				}
				objectList.Clear();

				if ( wireBox != null )
				{
                    if (!wireBox.IsDisposed)
					    wireBox.Dispose();

					wireBox = null;
				}
			}
			base.dispose( disposeManagedResources );
		}