public LSL_Integer llGetObjectPrimCount(string object_id) { if (!ScriptProtection.CheckThreatLevel(ThreatLevel.None, "LSL", m_host, "LSL", m_itemID)) return 0; ISceneChildEntity part = World.GetSceneObjectPart(new UUID(object_id)); if (part == null) { return 0; } return part.ParentEntity.PrimCount; }