Agent.Engine.RegisterInputParams C# (CSharp) Method

RegisterInputParams() protected method

Registers all the input parameters for this component.
protected RegisterInputParams ( GH_Component pManager ) : void
pManager GH_Component
return void
    protected override void RegisterInputParams(GH_Component.GH_InputParamManager pManager)
    {
      pManager.AddBooleanParameter("Reset", "R", "Reset the scene?", GH_ParamAccess.item, true);
      pManager.AddBooleanParameter("Live Update", "L", "Update the parameters each timestep? (Slower)", GH_ParamAccess.item, true);
      pManager.AddGenericParameter("Systems", "S", "Systems in scene.", GH_ParamAccess.list);
    }