Vortex.OnTriggerExit C# (CSharp) Method

OnTriggerExit() private method

private OnTriggerExit ( Collider other ) : void
other Collider
return void
    void OnTriggerExit(Collider other)
    {
        GameObject collided = other.gameObject;
        if (collided.tag == "Player" && collided.GetComponent<PlayerMovement>().myCharacter)
            HudOn.Instance.leftVortex();
    }