public static ReactionEngine get() {
if(_instance == null) {
Logger.Log("ReactionEngine::get was badly initialized", Logger.Level.WARN);
_instance = GameObject.Find(gameObjectName).GetComponent<ReactionEngine>();
}
return _instance;
}
/*! * \brief Called at the beginning. */ public void Start() { initialize(); _reactionEngine = ReactionEngine.get(); StartPhenotype(); initMolecules(); }