PlayerMovementController.OnPlayerWin C# (CSharp) Method

OnPlayerWin() private method

private OnPlayerWin ( ) : void
return void
	private void OnPlayerWin()
	{
		this.speed = 0;
		ProgressionSave.LevelFinish(3);
		SceneLevelManager.main.LoadNextScene();
		Destroy(this.gameObject);
	}