PlayerMovementController.OnPlayerJump C# (CSharp) Method

OnPlayerJump() private method

private OnPlayerJump ( ) : void
return void
	private void OnPlayerJump()
	{
		this.isJumping = true;
		Vector3 currentPosition = CurrentDirection.calculFavoritePos(this.transform.position);
		currentPosition.x += CurrentDirection.direction.x * 2;
		currentPosition.y += CurrentDirection.direction.y * 2;
		posEndJump = currentPosition;

		playerAssociated.OnPlayerJump();

	}