UnityEditor.ParticleSystemStyles.ParticleSystemStyles C# (CSharp) Method

ParticleSystemStyles() private method

private ParticleSystemStyles ( ) : System
return System
        private ParticleSystemStyles()
        {
            this.emitterHeaderStyle.clipping = TextClipping.Clip;
            this.emitterHeaderStyle.padding.right = 0x2d;
            this.warningIcon = EditorGUIUtility.LoadIcon("console.infoicon.sml");
            this.toolbarButtonLeftAlignText.alignment = TextAnchor.MiddleLeft;
            this.modulePadding.padding = new RectOffset(3, 3, 4, 2);
        }