UnityEditor.ParticleSystemStyles.Get C# (CSharp) Method

Get() public static method

public static Get ( ) : ParticleSystemStyles
return ParticleSystemStyles
        public static ParticleSystemStyles Get()
        {
            if (s_ParticleSystemStyles == null)
            {
                s_ParticleSystemStyles = new ParticleSystemStyles();
            }
            return s_ParticleSystemStyles;
        }
    }

Usage Example

Esempio n. 1
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        public static int GUIPopup(GUIContent label, SerializedProperty intProp, string[] options)
        {
            Rect position = ModuleUI.PrefixLabel(ModuleUI.GetControlRect(13), label);

            intProp.intValue = EditorGUI.Popup(position, intProp.intValue, options, ParticleSystemStyles.Get().popup);
            return(intProp.intValue);
        }
All Usage Examples Of UnityEditor.ParticleSystemStyles::Get