internal static void SortingLayerField(GUIContent label, SerializedProperty layerID, GUIStyle style) { Rect position = s_LastRect = GetControlRect(false, 16f, style, new GUILayoutOption[0]); EditorGUI.SortingLayerField(position, label, layerID, style, EditorStyles.label); }
public static void RenderSortingLayerFields(SerializedProperty sortingOrder, SerializedProperty sortingLayer) { var hasPrefabOverride = HasPrefabOverride(sortingLayer); EditorGUILayout.SortingLayerField(Styles.m_SortingLayerStyle, sortingLayer, hasPrefabOverride ? Styles.boldPopupStyle : EditorStyles.popup, hasPrefabOverride ? EditorStyles.boldLabel : EditorStyles.label); EditorGUILayout.PropertyField(sortingOrder, Styles.m_SortingOrderStyle); }