static private IsInitializingPlaymodeLayout ( ) : bool | ||
return | bool |
internal static bool IsInitializingPlaymodeLayout()
{
return (m_GameView != null);
}
private void OnLostFocus() { if (!EditorApplicationLayout.IsInitializingPlaymodeLayout()) { this.AllowCursorLockAndHide(false); } InternalEditorUtility.OnGameViewFocus(false); }