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UnityEditor
ActiveEditorTracker
SetVisible
UnityEditor.ActiveEditorTracker.SetVisible C# (CSharp) Method
ActiveEditorTracker Class Documentation
Mostra file
Open project: CarlosHBC/UnityDecompiled
SetVisible()
private
method
private
SetVisible
(
int
index
,
int
visible
) :
void
index
int
visible
int
return
void
public extern void SetVisible(int index, int visible); [MethodImpl(MethodImplOptions.InternalCall)]
ActiveEditorTracker
ActiveEditorTracker
ClearDirty
Destroy
Dispose
Equals
ForceRebuild
GetHashCode
GetVisible
HasCustomEditor
MakeCustomEditor
RebuildIfNecessary
SetVisible
SetupSharedTracker
VerifyModifiedMonoBehaviours