TreeEditor.SplineNode.SplineNode C# (CSharp) Method

SplineNode() public method

public SplineNode ( SplineNode o ) : System
o SplineNode
return System
        public SplineNode(SplineNode o)
        {
            this.point = Vector3.zero;
            this.rot = Quaternion.identity;
            this.normal = Vector3.zero;
            this.tangent = Vector3.zero;
            this.point = o.point;
            this.rot = o.rot;
            this.normal = o.normal;
            this.tangent = o.tangent;
            this.time = o.time;
        }

Same methods

SplineNode::SplineNode ( Vector3 p, float t ) : System
SplineNode