Tests.SceneCardViewShould.DisplayCorrectlyWhenSceneIsNotEditable C# (CSharp) Method

DisplayCorrectlyWhenSceneIsNotEditable() private method

private DisplayCorrectlyWhenSceneIsNotEditable ( ) : void
return void
        public void DisplayCorrectlyWhenSceneIsNotEditable()
        {
            ((ISceneCardView)cardView).Setup(new SceneData()
            {
                id = "",
                isDeployed = false,
                name = "test",
                coords = Vector2Int.zero,
                size = Vector2Int.zero,
                isContributor = true,
                isEditable = false
            });

            Assert.IsFalse(cardView.editorButton.gameObject.activeSelf, "Editor button should not be active");
            Assert.IsTrue(cardView.editorLockedGO.activeSelf, "Editor locked indicator should be active");
        }