Tests.SceneCardViewShould.DisplayCorrectlyWhenSceneIsEditable C# (CSharp) Method

DisplayCorrectlyWhenSceneIsEditable() private method

private DisplayCorrectlyWhenSceneIsEditable ( ) : void
return void
        public void DisplayCorrectlyWhenSceneIsEditable()
        {
            ((ISceneCardView)cardView).Setup(new SceneData()
            {
                id = "",
                isDeployed = false,
                name = "test",
                coords = Vector2Int.zero,
                size = Vector2Int.zero,
                isContributor = true,
                isEditable = true
            });

            Assert.IsTrue(cardView.editorButton.gameObject.activeSelf, "Editor button should be active");
            Assert.IsFalse(cardView.editorLockedGO.activeSelf, "Editor locked indicator should not be active");
        }
    }