private ISteamGameServerInventory_GetResultItems ( SteamInventoryResult_t resultHandle, [ pOutItemsArray, uint &punOutItemsArraySize ) : bool | ||
resultHandle | SteamInventoryResult_t | |
pOutItemsArray | [ | |
punOutItemsArraySize | uint | |
return | bool |
public static extern bool ISteamGameServerInventory_GetResultItems(SteamInventoryResult_t resultHandle, [In, Out] SteamItemDetails_t[] pOutItemsArray, ref uint punOutItemsArraySize);