private ISteamMatchmaking_AddFavoriteGame ( AppId_t nAppID, uint nIP, ushort nConnPort, ushort nQueryPort, uint unFlags, uint rTime32LastPlayedOnServer ) : int | ||
nAppID | AppId_t | |
nIP | uint | |
nConnPort | ushort | |
nQueryPort | ushort | |
unFlags | uint | |
rTime32LastPlayedOnServer | uint | |
return | int |