Specimen.Components.CRender.Update C# (CSharp) Method

Update() public method

public Update ( float mFrameTime ) : void
mFrameTime float
return void
        public override void Update(float mFrameTime)
        {
            var x = _cBody.X.ToPixels();
            var y = _cBody.Y.ToPixels();

            Sprite.Position = new Vector2f(x, y);
            Sprite.Rotation += Torque*mFrameTime;

            if (Animation == null) return;
            Animation.Update(mFrameTime);
            Sprite.TextureRect = Assets.GetTileset(_tilesetName).GetTextureRect(Animation.GetCurrentLabel());
        }