SharpMath.float4x4.IsIdentity C# (CSharp) Method

IsIdentity() public method

public IsIdentity ( ) : bool
return bool
        public bool IsIdentity()
        {
            if ( m[0, 0] != 1.0f || m[1, 1] != 1.0f || m[2, 2] != 1.0f || m[3, 3] != 1.0f ) return false; if ( m[0, 1] != 0.0f || m[0, 2] != 0.0f || m[0, 3] != 0.0f || m[1, 0] != 0.0f || m[1, 2] != 0.0f || m[1, 3] != 0.0f || m[2, 0] != 0.0f || m[2, 1] != 0.0f || m[2, 3] != 0.0f || m[3, 0] != 0.0f || m[3, 1] != 0.0f || m[3, 2] != 0.0f ) return false; return true;
        }