public override void OnCreated(AsgardBase instance, Entity entity)
{
var text = Content.Load<Texture2D>("roguelikeChar_transparent");
TextureRegion2D region = new TextureRegion2D(text, 0, 0, 16, 16);
_sprite = new Sprite(region);
_sprite.Scale = new Vector2(1, 1);
_owner = entity;
var midgard = instance.LookupSystem<Midgard>();
CreatePhysics(midgard, entity, false);
}