SkillCommand _GetSelectedSkillCommand(out bool isEquipSkill)
{
foreach (var skillCommand in ActiveSkillCommands)
{
if (skillCommand.IsSelected)
{
isEquipSkill = false;
return skillCommand;
}
}
foreach (EquipCommand equipCmd in EquipCommands)
{
if (equipCmd.IsSelected)
{
if (equipCmd.SkillCommand.Skill != null && equipCmd.SkillCommand.Skill is CardTransformSkill)
{
isEquipSkill = true;
return equipCmd.SkillCommand;
}
}
}
isEquipSkill = false;
return null;
}