public void continueTrack(Track track)
{
Debug.Log("TrackManager continueTrack()");
stopRecording();
CraftLoader.saveCraftToFile();
recording = true;
track.SourceVessel = FlightGlobals.ActiveVessel;
track.VesselName = track.SourceVessel.name;
activeTrack = track;
updateCurrentTrack();
}