Nexus.Client.ModManagement.Scripting.UIUtil.UIUtil C# (CSharp) Method

UIUtil() public method

A simple constructor that initializes the object with the given values.
public UIUtil ( IGameMode p_gmdGameMode, IEnvironmentInfo p_eifEnvironmentInfo, SynchronizationContext p_scxSyncContext ) : System.Collections.Generic
p_gmdGameMode IGameMode The current game mode.
p_eifEnvironmentInfo IEnvironmentInfo The application's envrionment info.
p_scxSyncContext System.Threading.SynchronizationContext The synchronization context to use to marshall calls to the UI thread.
return System.Collections.Generic
		public UIUtil(IGameMode p_gmdGameMode, IEnvironmentInfo p_eifEnvironmentInfo, SynchronizationContext p_scxSyncContext)
		{
			GameMode = p_gmdGameMode;
			EnvironmentInfo = p_eifEnvironmentInfo;
			SyncContext = p_scxSyncContext;
		}