public AndroidGamePlatform(Game game)
: base(game)
{
System.Diagnostics.Debug.Assert(Game.Activity != null, "Must set Game.Activity before creating the Game instance");
Game.Activity.Game = Game;
AndroidGameActivity.Paused += Activity_Paused;
AndroidGameActivity.Resumed += Activity_Resumed;
_gameWindow = new AndroidGameWindow(Game.Activity, game);
Window = _gameWindow;
MediaLibrary.Context = Game.Activity;
}