void Activity_Resumed(object sender, EventArgs e)
{
if (!IsActive)
{
IsActive = true;
_gameWindow.GameView.Resume();
if(_MediaPlayer_PrevState == MediaState.Playing && Game.Activity.AutoPauseAndResumeMediaPlayer)
MediaPlayer.Resume();
if (!_gameWindow.GameView.IsFocused)
_gameWindow.GameView.RequestFocus();
}
}