private DrawWater ( Texture2D waterOffsetHeightTexture, Vector3d &waterColor, Vector3d &viewPoint, System.Matrix4d &world, System.Matrix4d &view, System.Matrix4d &projection ) : void | ||
waterOffsetHeightTexture | Texture2D | |
waterColor | Vector3d | |
viewPoint | Vector3d | |
world | System.Matrix4d | |
view | System.Matrix4d | |
projection | System.Matrix4d | |
return | void |