Game.Bullet.Bullet C# (CSharp) Method

Bullet() public method

public Bullet ( UnityEngine pos, Ship owner ) : Casanova.Prelude
pos UnityEngine
owner Ship
return Casanova.Prelude
public Bullet(UnityEngine.Vector3 pos, Ship owner)
	{JustEntered = false;
 frame = World.frame;
		UnityBullet = UnityBullet.Instantiate(pos);
		Removed = false;
		Owner = owner;
		
}
		public System.Boolean Destroyed{  get { return UnityBullet.Destroyed; }