GLSharp.Universe.Node.RotateZ C# (CSharp) Method

RotateZ() public method

public RotateZ ( float angle ) : void
angle float
return void
        public void RotateZ(float angle)
        {
            this.LocalRotation.Elements[2] += angle;
            this._localRotationMatrix.RotateZ(angle);

            this.InvalidateWorldTransformation();

            this.TransformChanged.Fire(this, null);
        }