GLSharp.Universe.Node.RotateX C# (CSharp) Method

RotateX() public method

public RotateX ( float angle ) : void
angle float
return void
        public void RotateX(float angle)
        {
            this.LocalRotation.Elements[0] += angle;
            this._localRotationMatrix.RotateX(angle);

            this.InvalidateWorldTransformation();

            this.TransformChanged.Fire(this, null);
        }