public DrawDebugString ( Texture fontTexture, float x, float y, string text, Color color, float scale, int clipRectIndex ) : void | ||
fontTexture | Texture | |
x | float | |
y | float | |
text | string | |
color | Color | |
scale | float | |
clipRectIndex | int | |
return | void |
SpriteLayer::DrawDebugString ( Texture fontTexture, float x, float y, string text, Color color, int clipRectIndex ) : void |