void Top10Slot_Click(object sender, EventArgs e)
{
if (isGenerating)
return;
Top10Slot top10Slot = (Top10Slot)sender;
if (top10Slot.IsSelected)
return;
top10Layout.ClearSelectionOfSelectedSlot();
top10Slot.IsSelected = true;
top10Slot.Invalidate();
Data.Strategy = top10Layout.GetStrategy(top10Slot.Balance);
bestBalance = 0;
CalculateTheResult(true);
}