public void PlayerGainedCoinToken(PlayerState playerState, int coinAmount)
{
if (coinAmount > 0)
{
this.textWriter.WriteLine("+{0} coin tokens = {1} all together.", coinAmount, playerState.AvailableCoinTokens);
}
else if (coinAmount < 0)
{
this.textWriter.WriteLine("{0} spent {1} coin tokens. {2} remaining", playerState.actions.PlayerName, -coinAmount, playerState.AvailableCoinTokens);
}
}