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Dominion
HumanReadableGameLog
BeginPhase
Dominion.HumanReadableGameLog.BeginPhase C# (CSharp) Method
HumanReadableGameLog Class Documentation
Mostra file
Open project: NathanTeeuwen/Dominulator
BeginPhase()
public
method
public
BeginPhase
(
PlayerState
playerState
) :
void
playerState
PlayerState
return
void
public void BeginPhase(PlayerState playerState) { }
HumanReadableGameLog
BeginPhase
BeginRound
BeginTurn
CardWentToLocation
DiscardedCard
Dispose
DrewCardIntoHand
EndGame
EndPhase
EndRound
EndTurn
GetPlayerName
HumanReadableGameLog
LogDeck
PlayedCard
PlayerBoughtCard
PlayerChoseLocationForStash
PlayerDiscardCard
PlayerGainedActions
PlayerGainedBuys
PlayerGainedCard
PlayerGainedCoin
PlayerGainedCoinToken
PlayerGainedPotion
PlayerGainedVictoryTokens
PlayerNamedCard
PlayerOverpaidForCard
PlayerPlacedCardOnIslandMat
PlayerPlacedCardOnNativeVillageMat
PlayerPlacedCardOnTavernMat
PlayerPutCardInHand
PlayerReturnedCardToHand
PlayerReturnedCardToPile
PlayerRevealedCard
PlayerSetAsideCardFromHandForNextTurn
PlayerTopDeckedCard
PlayerTrashedCard
PopScope
PushScope
ReceivedDurationEffectFrom
ReshuffledDiscardIntoDeck
StartGame
TextForDeckPlacement
WriteAllCards
WriteAllOwnedCards
WriteOutDrawnCardsIfNecessary
WriteOutPlayedTreasuresIfNecessary