DockingCamera.TargetHelper.UpdateIsMoveToTarget C# (CSharp) Method

UpdateIsMoveToTarget() private method

private UpdateIsMoveToTarget ( Vector3 velocity ) : void
velocity Vector3
return void
        private void UpdateIsMoveToTarget(Vector3 velocity)
        {
            // dockingLamp-
            var checkedDevByZero = false;

            try
            {
                SecondsToDock = Destination / velocity.magnitude;
                checkedDevByZero = true;
            }
            catch (DivideByZeroException)
            {
                isMoveToTarget = false;
            }

            if (checkedDevByZero)
            {
                float timeX;
                float timeY;
                if (SpeedX == 0 && Mathf.Abs(DX) < .5f)
                {
                    timeX = SecondsToDock;
                }
                else
                {
                    timeX = (Mathf.Abs(DX) < .5f) ? SecondsToDock : -DX / SpeedX;
                }

                if (SpeedY == 0 && Mathf.Abs(DY) < .5f)
                    timeY = SecondsToDock;
                else
                    timeY = (Mathf.Abs(DY) < .5f) ? SecondsToDock : -DY / SpeedY;

                isMoveToTarget = Mathf.Abs(SecondsToDock - timeX) < 1 &&
                                 Mathf.Abs(SecondsToDock - timeY) < 1 &&
                                 DZ * SpeedZ < 0;
            }
        }