public findOrAddVertex ( SWIGTYPE_p_btVector3 vertex, bool removeDuplicateVertices ) : int | ||
vertex | SWIGTYPE_p_btVector3 | |
removeDuplicateVertices | bool | |
return | int |
public int findOrAddVertex(SWIGTYPE_p_btVector3 vertex, bool removeDuplicateVertices)
{
int ret = BulletCollisionPINVOKE.btTriangleMesh_findOrAddVertex(swigCPtr, SWIGTYPE_p_btVector3.getCPtr(vertex), removeDuplicateVertices);
if (BulletCollisionPINVOKE.SWIGPendingException.Pending) throw BulletCollisionPINVOKE.SWIGPendingException.Retrieve();
return ret;
}