public SWIGTYPE_p_btVector3 getVelocityInLocalPoint(SWIGTYPE_p_btVector3 rel_pos)
{
SWIGTYPE_p_btVector3 ret = new SWIGTYPE_p_btVector3(BulletDynamicsPINVOKE.btRigidBody_getVelocityInLocalPoint(swigCPtr, SWIGTYPE_p_btVector3.getCPtr(rel_pos)), true);
if (BulletDynamicsPINVOKE.SWIGPendingException.Pending) throw BulletDynamicsPINVOKE.SWIGPendingException.Retrieve();
return ret;
}