Axiom.Core.SceneNode.SetAutoTracking C# (CSharp) Method

SetAutoTracking() public method

public SetAutoTracking ( bool enabled ) : void
enabled bool
return void
		public void SetAutoTracking( bool enabled )
		{
			SetAutoTracking( enabled, null, Vector3.NegativeUnitZ, Vector3.Zero );
		}

Same methods

SceneNode::SetAutoTracking ( bool enabled, SceneNode target ) : void
SceneNode::SetAutoTracking ( bool enabled, SceneNode target, Vector3 localDirection ) : void
SceneNode::SetAutoTracking ( bool enabled, SceneNode target, Vector3 localDirection, Vector3 offset ) : void