Asteroids.TResolutionOption.TResolutionOption C# (CSharp) Method

TResolutionOption() public method

public TResolutionOption ( Game1 structOptionsMain, StructResolution structResolution ) : System
structOptionsMain Game1
structResolution StructResolution
return System
        public TResolutionOption(Game1.StructOptionsMain structOptionsMain, StructResolution structResolution)
        {
            //GRAPHICS
            this.graphics = structOptionsMain.Graphics;

            //TEXTURES
            this.txResolutionBar = structResolution.TxResolutionBar;
            this.txArrowLeft = structResolution.TxArrowLeft;
            this.txArrowRight = structResolution.TxArrowRight;

            //TEXTURES POSITIONS
            this.posResolutionBar = structResolution.PosResolutionBar;
            this.posArrowLeft = structResolution.PosArrowLeft;
            this.posArrowRight = structResolution.PosArrowRight;

            //TEXTURES SIZED
            this.sizeResolutionBar = structResolution.SizeResolutionBar;
            this.sizeArrow = structResolution.SizeArrow;
            this.sizeResolutionBar = structResolution.SizeResolutionBar;

            //COLOUR
            this.col = Color.White;

            //INITIALIZE
            this.temp = posResolutionBar;
            Init();
        }

Same methods

TResolutionOption::TResolutionOption ( GraphicsDeviceManager graphics, Microsoft.Xna.Framework.Graphics.Texture2D txResolutionBar, Microsoft.Xna.Framework.Graphics.Texture2D txArrowLeft, Microsoft.Xna.Framework.Graphics.Texture2D txArrowRight, Vector2 posResolutionBar, Vector2 sizeResolutionBar, Vector2 posArrowLeft, Vector2 posArrowRight, Vector2 sizeArrow, Color col ) : System