public void Draw(SpriteBatch spriteBatch, SpriteFont spriteFont)
{
spriteBatch.Begin();
spriteBatch.Draw(txArrowLeft, recArrowLeft, col);
spriteBatch.Draw(txArrowRight, recArrowRight, col);
spriteBatch.Draw(txResolutionBar, recResolutionBar, col);
spriteBatch.DrawString(spriteFont, arResolutions[arrayNumber][0], posResolutionBar, Color.Black);
spriteBatch.End();
}