private static void InitOtherStuff()
{
Log.Info($"[{Menu.DisplayName}] Loaded - > ClassID ({_mainHero.ClassID})");
Game.PrintMessage(
"<font face='Comic Sans MS, cursive'><font color='#00aaff'>" + Menu.DisplayName + " By Jumpering" +
" loaded!</font> <font color='#aa0000'>v" + Assembly.GetExecutingAssembly().GetName().Version,
MessageType.LogMessage);
_ethereal = new Sleeper();
_myHull = _mainHero.HullRadius;
_drawType = Menu.Item("Draw.Order.Type").GetValue<bool>();
}