private static Vector3 GetClosestPoint(string pos)
{
/*return LaneDictionary.Where(
y => y.Value == pos && y.Key.Distance2D(Objects.Fountains.GetAllyFountain()) <= y.Key.Distance2D(me))
.OrderBy(x => x.Key.Distance2D(me)).First().Key;*/
var list=LaneDictionary.Keys.ToList();
switch (pos)
{
case "top":
return list[0];
case "bot":
return list[3];
default:
return list[6];
}
}