Aka_s_Vayne.Logic.VHRevolution.GetWallQPositions C# (CSharp) Method

GetWallQPositions() private static method

private static GetWallQPositions ( Obj_AI_Base player, float Range ) : System.Vector3[]
player Obj_AI_Base
Range float
return System.Vector3[]
        private static Vector3[] GetWallQPositions(Obj_AI_Base player, float Range)
        {
            Vector3[] vList =
            {
                (player.ServerPosition.To2D() + Range * player.Direction.To2D()).To3D(),
                (player.ServerPosition.To2D() - Range * player.Direction.To2D()).To3D()

            };

            return vList;
        }