Triangle2D.sign C# (CSharp) Method

sign() private method

private sign ( Vector2D, p1, Vector2D, p2, Vector2D, p3 ) : double
p1 Vector2D,
p2 Vector2D,
p3 Vector2D,
return double
    double sign(Vector2D p1, Vector2D p2, Vector2D p3)
    {
        return (p1.x - p3.x) * (p2.y - p3.y) - (p2.x - p3.x) * (p1.y - p3.y);
    }