private Vector2[] UV_setup()
{
Vector2 lLeftUV = PixelCoordToUVCoord(new Vector2(uvRect.x, uvRect.y));
Vector2 UVDimen = PixelSpaceToUVSpace(new Vector2(uvRect.width, -uvRect.height));
uvs[0] = lLeftUV + UVDimen;
uvs[1] = lLeftUV + Vector2.up * UVDimen.y;
uvs[2] = lLeftUV + Vector2.right * UVDimen.x;
uvs[3] = lLeftUV;
return uvs;
}