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TileBase
Awake
TileBase.Awake C# (CSharp) Method
TileBase Class Documentation
Mostra file
Open project: k-lock/Unity3D
Awake()
protected
method
protected
Awake
( ) :
void
return
void
protected virtual void Awake() { // if( mesh != null) mesh = null; }
TileBase
Awake
Components
FaceDirection
MESH_refresh
MESH_setup
MESH_uvtexture
MeshUpdate
OnEnable
Pivot2D
PixelCoordToUVCoord
PixelSpaceToUVSpace
UV_rect
UV_setup
Update
VertSetup2